In the language, select the language with which we are planning the development. We can't install two iOS applications on an iPhone with the same bundle identifier. The bundle identifier is the unique identifier that will represent the application on a specific platform like firebase. The bundle identifier will be created by concatenating the organization identifier and product name. For example, for organization Javatpoint, we will enter it as com.javatpoint In organization identifier, we need to fill the identifier that is reverse of the domain name of the organization. I have entered Apple Inc for this project. In Organization name, we can fill the name for which we are developing the application. Here, we can select the developer name, for this, we have to sign in with the Apple ID. Here, we must notice that default selection for the team is None. ![]() Fill all the details regarding the product, including name, team, Organization Name, etc. The following window will appear, which prompts us to fill the project related information. We will discuss other types of projects as well, later in this tutorial. Here, we need to select the Single View App. XCode provides us various project type options to choose from. This will open the XCode, we need to choose the option as Create a new project given at the left pane of the window. ![]() To create the first iOS application, we need to create a new project in XCode by double-clicking the XCode icon in the applications. In this section of the tutorial, we will create our first iOS application and discuss some of the basic building blocks of an iOS application. We have also discussed about the need of interface builder, View Controllers, and storyboard. Till now, we have seen the basics of how an iOS application can be developed using XCode on the macOS. ![]() Next → ← prev Creating the first iOS application
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